#include "abstract_state.hpp"
void	StateValue::start_transition(std::wstring name)
{
    try
    {
        current_transition = copy_transition( current_node->get_transition(name) )  ;
        current_transition->set_value(this);
        controller->add_transition(current_transition.get());

    }
    catch(StateException e)
    {
    }
}
